As the fever pitch for next week's release of Warhammer: Age of Reckoning rises, developers have posted news of upcoming plans based on player input during the beta. Check out what's in store:
Hello everyone,
We've received a lot of great feedback from Open Beta already and have some great changes in the works that we'll be adding over the next few days and shortly after launch.
It's exciting to see how much everyone is enjoying the game and we can't wait to see you all playing come launch.
Below are just some of the areas we're working on and the changes we have planned. We'll continue to monitor in-game for your feedback and work to make your experience even better! Please continue reading for all the details.
Improvements to RvR Itemization
We feel that it's important for players to be able to play RvR and PvE without missing out on appropriate loot for their level and career. Please see the post for more detail about our plans for bringing RvR loot into line with our goals: http://warherald.com/warherald/NewsArticle.war?id=242
Loot Sparkles
We've continued to improve loot sparkles and have corrected one last small bug that caused corpses to sparkle even when you weren't able to loot them.
Pet User Interface
In the near future we'll be working to make sure the Pet UI stays up for as long as your pet does so that it doesn't on occasion disappear when you log out or zone. For now you can re-open the Pet UI window simply by summoning another pet.
Continued Improvements to Performance and Crash to Desktop Errors
Your ability to play the game smoothly is always our most important goal. We continue to work to apply fixes that will make your experience even more enjoyable. To help us out and make the experience better for you, be sure you have up-to-date drivers - including audio! Out of date video and audio drivers are among the highest contributors to game crashes.
"Ability Not Ready Yet"
We've recently improved ability responsiveness which will reduce the chance of you receiving the "Ability Not Ready Yet" message erroneously. This should help combat feel more natural!
Open RvR Ruleset Change
You've given us your feedback and we've listened! Open RvR servers will now allow you to play one tier below your current level without turning into a chicken. This will allow you more time to experience the PvE content of the first 3 tiers, and it also adds more danger to the mix.
Improved Graphics Options
We've got some great plans for improved graphics options as we continue through launch. Our number one priority is player performance. It's important in an RvR game for performance to be smooth and allow the game to be accessible to as many people as possible. In order to achieve our goals, we had to ensure a certain level of compatibility between devices. With all of the combinations and options available, we wanted to keep things simple and accessible to everyone.
With that in mind, we have a fix that may improve the ability of higher end machines to load textures, and we will continue to smooth out the process of the way textures load on your screen. In addition to this, we are exploring other options to add which will further enhance the graphics for mid to high range computers. For now, many users are able to turn on features such as anti-aliasing and anisotropic filtering using their cards drivers.
This is just a sample of what's to come. We thank all of you for your enthusiastic participation in the Open Beta so far! We'll continue to monitor in-game and across all of our dedicated community forums for your feedback, and make your experience even better. Keep up the great work, have fun and prepare for WAR!
WAAAGH!!!
- The Warhammer Online: Age of Reckoning Team
Sounds like big changes...perhaps a day-of-release patch? Thoughts? Criticism? Encouragement? Let us know on the forums!
...and someone please give me a credible answer about what exactly WAAAGH means. *blinks*
2008/09/10
Warhammer Online: Guild Taverns
Taverns in the Warhammer Online universe are not just places to drown one's sorrows. They provide a host of useful services to patrons. Check out what they have to offer besides the local brew.
Powerful guilds from all over the world come to Altdorf and The Inevitable City to gather and trade their secrets in our Guild Taverns. Will you answer the call and join them? Only the most prestigious guilds are able to enter these special areas, where guilds enjoy a variety of benefits available only to them! Wouldn't it be great to have a place to network and ally with like-minded guilds to plan and carouse until the wee hours of the morning? We thought so too, and it's for that reason that we bring you Guild Taverns!
How They Work
Members of Order and Destruction alike will find solace in our taverns at Guild Rank 6. If you're an Order player, your tavern is located in Sigmar's Hammer in the War Quarters in Altdorf. For Destruction, visit The Viper Pit in Fate's Edge in The Inevitable City. Speak to the Guild Merchant just outside Sigmar's Hammer or The Viper Pit once your guild is eligible, and he will grant you entry. Cities must be at Rank 2 in order for the Taverns to be accessible.
Merchants
Once within the Guild Tavern, guilds will have access to various merchants who offer many different items and services. The items and services available are dependent on the guild's level. A few examples include:
*Flight Master: Taverns provide flight masters who offer normal travel options, but also guild rank-based locations including: Gunbad's Entrance, Bastion Stair's Entrance, and Lost Vale's Entrance
*Guild Standard Merchant
*Crafting Merchant: This merchant will sell various components for crafting which are not otherwise able to be purchased, but must usually be found via butchering or scavenging.
*Renown Merchant: The Renown Merchant offers Renown gear at a discounted rate of coin.
*Siege Weaponry: This merchant offers siege at a discounted rate.
*More: We have plans to add even more specialized merchants to the guild hall as time goes by!
Other Services
Services available to guilds via the Guild Taverns are dependent on the guild's Rank. Some of these services include:
*Recall Scrolls: Players can buy a guild recall scroll from the store which will allow guilds to transport back to the tavern during a city's peaceful state
*The Leader's Hall: At guild rank 16, this room provides Guild Leaders and Officers with a rest bonus, which gives a bonus to the player's rested experience.
*Guild Registrar: The fellows who help out with Guild Creation can be found right outside of The Viper Pit and the War Quarters, so you can easily find them and other guild related services there!
Powerful guilds from all over the world come to Altdorf and The Inevitable City to gather and trade their secrets in our Guild Taverns. Will you answer the call and join them? Only the most prestigious guilds are able to enter these special areas, where guilds enjoy a variety of benefits available only to them! Wouldn't it be great to have a place to network and ally with like-minded guilds to plan and carouse until the wee hours of the morning? We thought so too, and it's for that reason that we bring you Guild Taverns!
How They Work
Members of Order and Destruction alike will find solace in our taverns at Guild Rank 6. If you're an Order player, your tavern is located in Sigmar's Hammer in the War Quarters in Altdorf. For Destruction, visit The Viper Pit in Fate's Edge in The Inevitable City. Speak to the Guild Merchant just outside Sigmar's Hammer or The Viper Pit once your guild is eligible, and he will grant you entry. Cities must be at Rank 2 in order for the Taverns to be accessible.
Merchants
Once within the Guild Tavern, guilds will have access to various merchants who offer many different items and services. The items and services available are dependent on the guild's level. A few examples include:
*Flight Master: Taverns provide flight masters who offer normal travel options, but also guild rank-based locations including: Gunbad's Entrance, Bastion Stair's Entrance, and Lost Vale's Entrance
*Guild Standard Merchant
*Crafting Merchant: This merchant will sell various components for crafting which are not otherwise able to be purchased, but must usually be found via butchering or scavenging.
*Renown Merchant: The Renown Merchant offers Renown gear at a discounted rate of coin.
*Siege Weaponry: This merchant offers siege at a discounted rate.
*More: We have plans to add even more specialized merchants to the guild hall as time goes by!
Other Services
Services available to guilds via the Guild Taverns are dependent on the guild's Rank. Some of these services include:
*Recall Scrolls: Players can buy a guild recall scroll from the store which will allow guilds to transport back to the tavern during a city's peaceful state
*The Leader's Hall: At guild rank 16, this room provides Guild Leaders and Officers with a rest bonus, which gives a bonus to the player's rested experience.
*Guild Registrar: The fellows who help out with Guild Creation can be found right outside of The Viper Pit and the War Quarters, so you can easily find them and other guild related services there!
2008/09/08
Warhammer Beta Key Available
If you're envy at those who got themselves into the closed BETA of Warhammer Online: Age of Reckoning, and want to start to join the war, then I bet you don't want to miss out such cheap Warhammer Beta Key at www.gmbar.com!
With warhammer beta key, you are able to access the warhammer online. But first, you should download warhammer beta client from Fileplanet.com, and validate the warhammer online bete key!
The Warhammer Beta Key can be used to creat warhammer account. Come on! Head on over and get your Warhammer Online Beta key now! See you in the WAR!
Click to buy:
http://www.gmbar.com/war-cdkey.php
With warhammer beta key, you are able to access the warhammer online. But first, you should download warhammer beta client from Fileplanet.com, and validate the warhammer online bete key!
The Warhammer Beta Key can be used to creat warhammer account. Come on! Head on over and get your Warhammer Online Beta key now! See you in the WAR!
Click to buy:
http://www.gmbar.com/war-cdkey.php
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